These are just a few miscellaneous items and their bit flags. Go to our homepage to get the Minecraft items ID on the corresponding items. The items below have some additional variables that take it beyond simply an item number, so that information is collected here.
Jukebox
0 no disc
1 Gold disc
2 Green disc
Sign Posts
0×0: South
0×1: South-Southwest
0×2: Southwest
0×3: West-Southwest
0×4: West
0×5: West-Northwest
0×6: Northwest
0×7: North-Northwest
0×8: North
0×9: North-Northeast
0xA: Northeast
0xB: East-Northeast
0xC: East
0xD: East-Southeast
0xE: Southeast
0xF: South-Southeast
Cake
0×0: 0 pieces eaten
0×1: 1 piece eaten
0×2: 2 pieces eaten
0×3: 3 pieces eaten
0×4: 4 pieces eaten
0×5: 5 pieces eaten
0×3: Head is pointing East
0×4: (bit flag) – When 0, the bed is empty. When 1, the bed is occupied.
0×8: (bit flag) – When 0, the foot of the bed. When 1, the head of the bed.
Redstone Repeater
Low (1st & 2nd) bits:
0×0: Facing North
0×1: Facing East
0×2: Facing South
0×3: Facing West
High (3rd & 4th) bits:
0×0: 1 tick delay
0×1: 2 tick delay
0×2: 3 tick delay
0×3: 4 tick delay
Hidden Silverfish
Silverfish can be found hiding inside stone, cobblestone, or stone brick blocks. A ‘hidden silverfish block’ is considered a distinct item from its normal counterpart by the coding. These numbers tell you which texture of silverfish block it is.
0: Stone
1: Cobblestone
2: Stone Brick
Brewing Stand
The bottom three bits are bit flags for which bottle slots actually contain bottles. The actual bottle contents (and the reagent at the top) are stored in a Tile Entity for this block, not in the data field.
0×1: The slot pointing East
0×2: The slot pointing Southwest
0×4: The slot pointing Northwest
Cauldron
The data value stores the amount of water kept in the cauldron, in units of glass bottles that can be filled.
0: Empty
1: 1/3 filled
2: 2/3 filled
3: Fully filled
Minecraft Items ID can be used as a reference for coding and modding the game. Make use of this information if you wish to alter your gameplay!